Macro to see how many solves you have




















Click on that button to open the recorder. Once you hit Ok the recorder will begin. Go through the steps of setting up your solver and solve it. Once this is complete go back to the developer tab and stop recording. Now that we have the base code we can clean it up and prep it for the next steps. Clean up the code Now we can edit the code, remove any unnecessary parts, and make sure we are only using the essential pieces of the macro recording. To access your recorded code click the Macros button.

Navigate to your macro in the new menu and click edit. Now that we have our code editor open we can start making tweaks. Removing Unnecessary Code If you happened to click through a bunch of other things while recording you can clear those out now and be left with something similar to below.

If there is a lot of extra code and you are worried about breaking it, you can always rerecord. You can now change your parameters open the macros menu, select your macro, hit run and it will update the results. The language is different but you can piece together what it all means. Rinse and repeat — building the loop Now that we have a working solver.

We need to repeat that multiple times. We have a list of values in column B and our output in column C. If we wrote out the process it would look like, Set total spend to the value in B Solve the model. Place the output in C Choose next B value.

Set the output in the C row. Main Quest 8 Answers. Ask A Question. Browse More Questions. Keep me logged in on this device.

Forgot your username or password? User Info: Cysi Cysi 10 years ago 2 Probably an addon. User Info: Wormeck Wormeck 10 years ago 6 Pretty sure you're not allowed to post keyloggers What are you talking about?

User Info: EnterSandman EnterSandman 10 years ago 7 I'm no expert in macros, but looking through that chunk of code, it's pretty clear what it's doing. User Info: Cysi Cysi 10 years ago 9 He's a troll, it just seems like he made a fairly sensible first post. User Info: sc sc 10 years ago 10 What Cysi said, though you can see traces of his trolling in the first post still. How come people don't talk about how we grew older. Fyi other people in the industry knew of scummy behavior by Tigole in Well, my guild called it quits.

How and where do you learn to use guns? Side Quest. What is the quickest way? Main Quest. Why can't I loot anything?

You must repeatedly activate the macro to use all the spells in the sequence. Once you use the last entry in the list, it will reset to the beginning. This might be something you would use for a Warlock's opening attack.

Note, however, that if Immolate fails to cast for some reason out of mana, not in range, silenced, etc. Before the spell list but always after the conditionals , you can also specify reset conditions to start the sequence over before it reaches the end.

The basic syntax for reset conditions is:. Where n is the number of seconds of inactivity after which the macro should be reset. In other words, if more than n seconds pass without the macro being called, then the next time you call it the sequence will start from the first spell. Note that this is not the time since the first spell in the sequence was cast, but rather the time since the macro was last called to cast any of the spells in the sequence.

This is a very important distinction because it means you cannot use a reset timer to account for cooldown. As to the other conditions, "target" resets the sequence when you change targets; "combat" when you leave combat; "shift", "alt", and "ctrl" when you activate the macro with one of those keys depressed.

You can specify any number of these conditions separated by slashes as shown. To make a macro cycle through two different 'sets' of spells that should be used together, where each set can not be used at the same time i.

On the first button push this macro will cast Beserking and Trinket 1, on the second it will cast Icy Veins and Trinket 2. If you used the question mark icon, WoW will automatically update the icon to the current element of the sequence.

In this case, you can specify the icon using showtooltip as described above. One of the most common requests on this forum is for a macro to use a random mount. One use of this is for hunters to emulate stances by having a pair of macros like:. If you're on a page other than one of the two specified, it will be change to the first of the two. For example, a Death Knight without the Horn of Winter minor glyph cannot cast Horn of Winter if a glyphed version of the buff is already on them from another Death Knight.

The following macro solves this problem:. With the exception of Warriors, any class with stances Druids, Priests with [ Shadowform ] , Rogues with [ Stealth ] , etc. In patch 2. Until then and for everyone else, you may have to click the button twice.

This is useful for making "panic buttons" that interrupt whatever you're doing at the moment in favor of something more important. On a Warlock, for instance, the following macro can be used:. Its main use is to implement "fall-through" logic to prevent you from continuing a macro if certain conditions are true.

See "Using focus" at the end of part II for an example. For example, say your raid leader assigns you a target to sheep. Now you can use a macro like the following to cast sheep on your focus:. Note that this is not the most efficient use of the focus feature.

By default, it behaves like a left-click, but you can specify other mouse buttons in the command. There are a few ways to determine the name of the frame you're interested in:. For example, you might have a really long macro that doesn't fit into characters. Put as much of it as you can in one macro and end it with the following line:. The rest of the code would go into a new macro that you would then place on MultiBarRightButton1 the first button of the right-hand vertical extra action bar.

You can also do things that normally wouldn't be available to macros. For instance, turning on auto-cast for a pet spell can't be done by Lua scripts and there isn't a secure command for it until the next patch, at least.

However, you can write a macro to pretend that you right-clicked on one of your pet bar buttons:. This command will act like you right-clicked the 5th pet button from the left. As shown above, MultiBarRightButton1 refers to the first button of the right-hand vertical extra action bar.

MultiBarRightButton2 refers to the second button, and so on. Names for buttons on each of the standard action bars are as follows, replacing the with an appropriate number:. Scripts are very powerful tools that can make complex decisions based on a number of criteria.

Because of this power, Blizzard has limited the types of things we're allowed to do with them in order to keep macros and addons from taking actions that should be controlled by the player. I'm starting this section with what you can't do because I don't want you to get your hopes up.

While scripts do remain useful for quite a few purposes, you cannot use them to cast spells, use items, change your action bar page or affect your target in any way. You are limited to using the "secure" commands already shown for those tasks. A full treatment of Lua and programming in general is well beyond the scope of this document. However, if you have some programming experience, you should head over to Lua.

I can't possibly cover all the details of the UI environment, so I will simply present you with one of my favorite scripts as an example. See the previously linked references and the Mod Author Resources sticky for more information. The following macro on which I based my CCWarn addon will whisper everyone in your raid to change their targets if they have the same target as you.

This is to help keep them from breaking the sheep that this macro casts as well. There are two reasons that it looks as obfuscated as that. First, there is the character limit though there is a workaround in Part III ; you often need to take certain shortcuts in order to get a script to fit in a macro. Second, you have to keep the entire script on one line.

Under more ideal circumstances, that code would look more like:. Macro conditions are a way to control actions based on various pieces of information. To dive right into an example, the following macro will cast Renew on a friendly target and Shadow Word: Pain on a hostile one.

When you run this macro, the [help] condition is checked. This determines whether your target is someone you can cast beneficial spells on. If the [help] is true, it then casts Renew and the macro moves to the next line. Otherwise either you have no target, or you can't cast a helpful spell on your target , it falls through to the next clause.

Now it checks for the [harm] condition. If true, it casts Shadow Word: Pain. If it isn't true no target or you can't harm your target then it does nothing because there are no more clauses. Note: I could have left the [harm] check out and it would have functioned in much the same way. However, if you have no target or your target can be neither helped nor harmed, you would receive an error message or, depending on the spell, the target selector cursor. The macro will now search for the selected target.

If the target is [help] than it will use it's helpful spell. If the target is [harm] than it will use it's harmful spell. But nothing will happen when you haven't selected any target. Not even when you have "Selfcast" enabled in the interface options.

Only the "secure" commands respond to macro conditions. In fact, the secure commands are the reason macro conditions were created in the first place. Insecure commands like chatting, emotes, etc. Furthermore, Blizzard didn't want to confuse people who use semicolons in their chat messages. If you would like a way to use macro options for insecure commands, there are addons that provide such capability.

I believe the newest SuperMacro provides this functionality as well. There can be an awful lot of confusion around how macro options work, so I will take this early opportunity to break down the general concepts behind them. I will be providing some real-world examples using actual options. Don't worry too much if you don't understand what they mean. All options will be covered in detail later on. All slash commands basically work the same way.

You have a command, and a set of parameters. The parameters depend on the command, and some commands don't take any. Here are a few examples:. Macro options allow you to choose a set of parameters based on a number of criteria. The semicolons can be seen as an "else" or an "else if. Each condition set is enclosed with square brackets. Here is an illustration of this basic syntax. As you saw in the basic examples above, the command is evaluated from left to right. As soon as it finds a set of conditions that are true, it runs the command with the corresponding parameters.

If there are no conditions in a clause, it will always be true. When the command does not have any conditions that are true, it will not execute at all. Each set of conditions is a simple comma-separated list. They can appear in any order, though [ unit] is always taken into account first, before any of the conditionals. Think of the comma as an "and. Notice: Conditions are case-sensitive. If you use [Help] instead of [help], the macro will generate an error. However, this does not necessarily include the condition's parameters described below.

Still, it's usually better to consistently capitalize as things appear.



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